Blog 3: A Word From Our Tech Lead
Herding Ghosts » Devlog
Hi readers, I'm Adam the tech lead for Herding Ghosts. As part of our gameplay pivot we've been making some improvements to the game logic. We added a recipe system allowing the player to make recipes. This system is designed to be simple to extend and edit with new recipes that we can come up with. Ghosts now have the ability to pickup and drop items. They also have the ability to possess workstations. Outside of this we changed a number of game breaking bugs and added other quality of life improvements.
Get Herding Ghosts
Herding Ghosts
Play as Lavender, a witch running a bakery for ghosts!
Status | In development |
Publisher | |
Author | Ouija Time Studio |
Genre | Simulation |
Tags | 2D, Casual, Cozy, Cute, Female Protagonist, Pixel Art, Short, Singleplayer, Unity |
Languages | English |
More posts
- It's Time!Apr 17, 2024
- PGF Post MortemNov 24, 2022
- Perth Games Festival - Tomorrow!Nov 18, 2022
- Blog 8: Come Say Hi at Perth Games FestivalNov 03, 2022
- Blog 7: Say hello to Chamomile the Kitty!Oct 27, 2022
- Blog 7: Meet Lavender, our Busy Baker!Oct 15, 2022
- Blog 6: The Design Lead Come'thSep 22, 2022
- Blog 5: A Message From The ProducerSep 09, 2022
- Blog 4: A Message From Our Art LeadAug 30, 2022
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